This is simple tutorial on how to convert old mods for farming simulator 2013 to farming simulator 15. It’s important to acknowledge that not all mods works in same way and successful convert depend on mods complexity. Complex mods are difficult or impossible to convert to farming simulator 15. This will be just basic tutorial of what need to be done with any mod to be converted to farming simulator 15. Some useful tools to have for this one: Notepad++ or Sublime Text for text/script editing, Giants editor 32/64bit and Paint.NET
Directly in the game: Go to the main menu of the game and click on 'Mods'. You can browse the categories to find your preferred content and then install the mod by double-clicking on it. After it has been successfully downloaded, you will be prompted to restart the game. Farming Simulator 2013 keeps all the ingredients that make the staple of virtual farming, while incorporating many new machines, vehicles, crops, animals, and environments.
Farming Simulator 2013 Truck Mods
So, let’s begin:
- The mod must be unpacked first from .zip ( I wont explain how to do this, because it’s basic stuff and you should know how to do this at age of 3 :))
- Browse and edit modsDesc.xml. On 2nd line of the file change descVersion from 8 to 20 and save it. ( for basic editing, pre installed notepad should do, advanced users notepad++ or Sublime Text as my personal favorite)
- The sampleMod.zip from the game directory (C: Program Files (x86) Farming Simulator 2015 SDK) unpack and copy.
- Dirt shader (vehicleShaderDirt.xml) copy from the sampleMod in the directory of mod you converting the dirtShader.xml file. Replace old file with new.
- Open the Giants Editor file (ModName.i3d) with some text editor and the rename the dirtShaders. Best way to do this is Search and Replace it with the name of the vehicleShaderDirt: Before: After:
- Save and close the file again.
Best Quickly take another look into the directory of the textures to Ensure That All pictures are stored safely in .dds format. Are they not, You can open the files with Paint.NET and save it as .dds. This step has to be done very rarely.
Farming Simulator 2013 includes a host of new features and improvements:
In the career mode you play the role of a farmer and experience the varied farming life in a completely new and freely accessible landscape.
The new economy systems with variable corn prices allows you to earn money more strategically and invest in new buildings, vehicles and tools. You have access to over 100 authentic tractors, harvesters and tools of renowned manufacturers.
Features:
* Over 100 vehicles and tools
* Over 20 licensed brands including Case IH, Deutz-Fahr, Lamborghini, Same, Horsch, Amazone and many more
* Career mode with economic system, animal husbandry & purchaseable fields
* 3 animal types: chicken, sheep & cows
* Additional growth state: weathered/gone bad
* Placeable buildings and objects
* Virtual dynamic terrain
* Play with your friends on the Internet or LAN in multiplayer mode
System Requirements Windows Version (*)
– Microsoft Windows XP, Windows Vista or Windows 7
– 2.0 GHz Intel or equivalent AMD processor
– Nvidia Geforce 7600 Series, ATI Radeon X1600 graphics card or better (min 256 MB VRAM)
– 1 GB RAM
– 1 GB free hard drive space
– Soundcard
– DVD-ROM Drive
System Requirements Mac Version (*)
– Mac OS X 10.5.8, 10.6.1, 10.7.1 or 10.8.1
– 1.83 GHz cpu or better
– Nvidia Geforce 8600, ATI Radeon X1600 or better (min 256 MB VRAM)
– 1 GB RAM
– 1 GB free hard drive space
– DVD-ROM Drive
How To Mods For Farming Simulator 2013 Mac Mods
(*) General information: These system requirements can’t cover all possible system configurations so issues could occur that avoid or influence the functionality in some cases.