Assassin Suit Fallout New Vegas

  1. Fallout 4 Assassin Armor
  2. Assassin Suit Fallout New Vegas Dlc
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I am making a assassin or spy character and need some help. I think I have it all thought out but skill points are tight and I would just like someone else's opinion.
  1. Return to Fallout: New Vegas Jump to: Select a forum - The Elder Scrolls V - Skyrim IV - Oblivion III - Morrowind The Elder Scrolls Series Discussion Fallout Fallout 4 Fallout: New Vegas Fallout 3 Fallout Series Discussion Crysis Othor Games.
  2. Chinese stealth helmet The Chinese stealth armor is a set of armor in Fallout: New Vegas. 1 Background 2 Characteristics 3 Locations 4 Notes 5 Bugs 6 Gallery 7 References This dark blue, form-fitting body suit with an opaque face plate is a suit of armor designed for one thing: Making the operator nigh-invisible. Harnessing Chinese expertise in stealth technology, the suit contains a man.
  3. A special suit designed by the Think Tank of the Big MT and taken by Christine, this seemingly average suit seems to change when upgraded extensively. With this puppy on, you'll be as sneaky as a snake. It can be bought off of Anne Hargraves. It originally appeared in Fallout New Vegas: Dead Money.

Fallout 4 Assassin Armor

Vegas

The Aural stealth suitMk II, referred to by Dr. Klein as the psychoanalytic cardiac-dampening sneaky stealth suit, is a unique piece of medium armor in the Fallout: New Vegas add-on Old World Blues.

So Here it is.
The overall concept is an assassin or a Spy type character that focuses on revolvers and a sniper rifle but has some training in melee and unarmed. He will lack in charisma because he isn't used to talking to people he just kills them if he is an assassin, If I go with a spy character though I think I will make him charismatic. The only reason I am debating this is because I typically take Black widow for the amusing speech options, does lady killer have the same amount of options? Sneak, Guns, and lock pick will be my tag skills. Repair will be another skill I focus on. Explosives, melee, and unarmed will have some points with melee at least getting 45. I may work up speech but not past 50. Survival will go to 45 for a perk. Barter, Energy weapons, medicine and Science will just stay at there base score. I'm not sure how I should divide up the points per level, any ideas?
Special
S: 6
P:6
E:5
C:1
I:9 (I'm unsure if I should bump it up to ten or just buy the implant but at level 30 10 only gives 15 extra skill points.)
A:4 (+1 from small frame 5)

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L: 9
Implants: Luck, agility, Sub-dermal armor, strength, and Intelligence or endurance
Traits
Small Frame
Unsure about the second one, I thought about good natured but I want to be decent in all weapons except energy.Assassin
Perks
2:Rapid reload or Lady Killer
4:educated
6:travel light
8:The Professional
10:finesse
12:silent running
14:Jury Rigging
16:Better Criticals
Assassin suit fallout new vegas codes18:Tag
20: Ninja If I have the points in melee otherwise cowboy

Assassin Suit Fallout New Vegas Weapons

22:Super Slam
24: Toughness
26: Toughness
28:handloader
30:weapon handling
Thanks, if you took the time to look it over, what's your overall opinion on the build, any changes you would make, ect. What do you think the special, tag and traits should be?

Assassin Suit Fallout New Vegas


Thanks for any help.

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